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Fight 1, page 2

June 9th, 2019, 3:19 am

Average Rating: None
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uthor's Comments:

Reply Djoing, June 9th, 2019, 3:19 am

Occasionally some commands may carry on into multiple pages if they take too long.

For instance, if you'd chosen Captain Vulco, his Volco Punch would take two pages to activate.

Or, as seen above, commanding a character to do something repeatedly may lock you in as well.

Reply Advertisement, October 22nd, 2019, 2:12 am

User's Comments:

Reply Apple, June 9th, 2019, 7:04 am

spawn barrel!

Reply KirbyFighterDeluxe, June 9th, 2019, 8:24 am

Just for the record, my PM to Djoing included the exact words "Gee, I hope nobody attacks me this turn". I suppose that was kinda expected.

Reply kingdomguy15, June 9th, 2019, 8:54 am

spawn eg!

Reply Ultizeta, June 9th, 2019, 9:06 am

stage hazard activation: a big tree appears and starts blowing wind to push the fighters around


what do you mean "that's not a part of this stage", i know what i'm talking about

Reply JovanW, June 9th, 2019, 9:29 am

Spawn attacking ships that fire on the stage for hazard.

Reply HM2000, June 9th, 2019, 10:48 am

A Bobula Bomb spawning, perhaps?

Reply The_mad_one, June 9th, 2019, 3:08 pm

Campfire's fire storm activates.

Reply MarioKong, June 9th, 2019, 4:07 pm

An asteroid made of delicious but very unhealthy chocolate flies into the ship, and promptly melts because its chocolate vs metal.

Reply StarMario777 & ChaosSonic777, June 10th, 2019, 1:17 am

Man, Looj has his driving face on and taking no funny business. Or maybe he just doesn't like being acknowledged, I dunno.

Reply MartijnKuch, June 10th, 2019, 9:02 am

Shamuz' ship flies by, and shoots at the spacehoud ship.

Reply Midoriya, June 11th, 2019, 10:23 am

SAKURI(but instead it sakari) APPEARS, BUFFS CEBBY AND NERFS EVERYONE ELSE.

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